Today I have started working on one of the car models for our game, Juiced Up. The car I am modelling is inspired by the Lotus Esprit. As I am working on this model I am using my research images to help me.
The plan for this model, when the modelling stage is complete, is to UV unwrap it and take it into Substance Painter where I will add textures to the model. I will be adding emissive maps to my model as our game is a neon racer. Emissive maps will add the bright streak of light on the car and behind the car.
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