Today I have been introduced to Mudbox. I have tested different tools to see what they do. I have used the sculpt tool which allows me to add to the mesh model. I also used the flatten tool which flattens down rough areas of the model.
The model I decided to make was influenced by a roman army man. I like to amour that the romans had used so I decided to add the sane style of amour to my model.
When I was happy with the model I saved it and then opened a new seen in Mudbox. I then moved the standard character over to Maya. In Maya I made the model live and started drawing quads on the model. Quads allowed me to add more faces to specific areas of my model.