Maya Ident

Today I have moved on the next part of my animation, production. Today I have been sorting out the hierarchy. I have been adding different parts of my robot together to create a parent and child. I find creating a parent and a child in the hierarchy allows you to make a better animation as you can control different parts of the robot at the same time.


I inserted four more edge loops the pole of the antenna. This allowed my to add a bend to the object. To control how far the antenna bends I use the curvature and middle mouse click. Having this on my robot will make the animation look a lot better.

flappy anterer.jpg

The next thing I will concentrate on is the actual animation and adding cameras to watch the animation from different angles. I plan to add three cameras to my animation. I also want to make the cameras move side to side and up and down.



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